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The Disciple
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The Disciple disk interface was an alternative to the Sinclair Microdrive. It
had fast access and saved you having to use tapes.
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MotherShip
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Tony also did an introduction, where the players ship flew out of the
mothership.
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Psygnosis HQ
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Psygnosis used to have offices in the prestigious Liver Building
on Liverpool's waterfront. While developing Menace, Dave agreed a 6 game deal
with Psygnosis. This was only fufiled after the release of Lemmings 3.
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The Complete History of
DMA Design
By
Mike Dailly
Chapter 1
Part 4
Meanwhile, Mike had started the "Game With No Name 3", a small two player
game for the C64, complete with the new Acme logo.
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"Game with no Name 3"
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Not unusually, this didn't get very far. Russell was still struggling with the
re-titled Zone Trooper and was getting very fed up with it all.
He had a 3 1/2" disk drive for his Spectrum called a Disciple which had a habit
for eating Spectrums! Every now and then, the disk drive would somehow blow up
the Spectrum and Russell would have to get another one from Dave. By then end,
he managed to almost break every one of Dave's Spectrums!
Dave's search for a publisher had taken him to the doorstep of a company based
in Liverpool; Psygnosis. All the elements were in place and now the race was on
to finish.
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A selection of the ships produced
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A name change took place and now the scrolling shoot-'em-up was called Draconia.
While Tony started churning out great graphics at a frightening rate, Dave
started to build levels for the player to fly through and paths for the bad
guys to follow.
By the time that the freshly-monikered Draconia had gained its first few
playable levels, Psygnosis had been persuaded to let Brian do the Atari ST
version. His first problem was replicating something that the Amiga excelled at
and the ST simply couldn't do easily: smooth scrolling.
Fortunately he was up to the task and his scrolling method was a memory-hungry
design using no less than 8 screens each of which was two pixels further on
than the last one. He was very proud, and strutted around the room as if he had
just solved world hunger.
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An old ST Ship, and some test panels
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Tony started modifying his graphics so that they would fit in the ST, which had
less colours to work with. These included the low-colour ships and a vertical
panel.
Since Psygnosis couldn't decide which player ship they liked, Tony ended up
drawing so many more variations on player ships that he even started to label
his disks "This weeks ship". It was a running joke for a LONG
time.
The company name Acme, proved to be already taken in the form of a design
company, so Dave needed another name. This one was chosen in a name-storming
session at the Bell Street Tech computer club.
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The New Ship Disk!
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Another Amiga hardware register came into play and this time it gave it's name
to the company: DMA Design, standing as it did for Direct Memory Access
although it didn't stand for anything as far as the company was concerned.
Dave just thought it sounded cool and didn't go for the many alternatives which
included 'Visual Voyage' and the not-so-serious 'Alias Smith and Jones' (which
was a T.V. series at the time).
Years later, DMA would be asked by countless journalists what DMA stood for, and
after answering too many to count, he thought it funny to remark, "Doesn't
Mean Anything". Frighingly few journalists got the
joke however, and DMA members would sigh and explain it.w
Once chosen however, Tony was able to do a new logo.
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The Menace Character set
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Having a publisher located in Liverpool meant a long trip every now and then for
when Dave went to see them. Mike would go along to keep Dave company and Steve
would go along to keep Mike company, such was the arrangement!
While Dave and Tony would talk shop, Stev and Mike would head into town and
check out the arcades and shops. These trips were great fun since Dave would
hire a nice car as a substitute for his own one, which wasn't so nice.
In fact his own little black Mini was run down to the point that the door handle
had broken off, and it was a struggle to get in and out of.
They would start the journey at the crack of dawn, stopping only for breakfast
on the way down and for tea on the way back. It was great fun and all very new
for them (Mike had just turned eighteen.)
Even after all this, Tony was never actually seen by anyone, except Dave;
something that remained true for years. The rest of the team finally met Tony
at a computer show, while Steve never actually managed to see Tony at all -
Ever!
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An unused sprite
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Dave resisted the temptation of adding this sprite to menace.
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Low colour ST ship
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The ST ship only had 4 colours in it, this meant more colours could be
dedicated to the actual level graphics.
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Old logos
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Tony did many mock logos before he stuck on one that everyone liked.
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Menace on the ST
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Brians version of Menace had a vertical panel, since the ST didn't have the
same resolution as the Amiga.
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