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SetAnim

        SETANIM                Anim

Args:

  • Anim: the base address of the alien’s structure to use.
  • It allows to instantly change the animation's base address in the path itself, pointing to a completely different animation sequence for that sprite.

    This command is generally used in BoomPath to change a Baddie into the usual explosion's animation sequence when hit, when a pickup appears from a Baddie, or when a coin falls from a hit Baddie. Nonetheless, it can be used as needed, for any kind of change in a Boss'sprite too.

    See also:
    MasterPath
    BoomPath
    Anim

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